Reducing the number of channels

Discussion in 'Closed' started by Exenet, Jul 18, 2019.

  1. Exenet
    Offline

    Exenet Donator

    Joined:
    Jun 22, 2016
    Messages:
    350
    Likes Received:
    468
    Gender:
    Male
    Country Flag:
    IGN:
    Dayservant
    Manon fights mainly happened because previously required to obtain manons cry. This is no longer the case.

    Would you say a fair compromise is to buff spawns in other areas while implementing the channel reduction? Don't get me wrong, ulu1 is the best meso rate farming with duo mages but personally I move to ulu2 or skele in favor of them taking less work to farm. Not to mention less people buying leech sounds like a lower population issue in general. Also, I believe more people went to ulu1 after the nerf on afk farming.
     
    MushroomYoYo likes this.
  2. sparky95
    Offline

    sparky95 Donator

    Joined:
    Sep 21, 2016
    Messages:
    2,514
    Likes Received:
    5,701
    Gender:
    Male
    Country Flag:
    IGN:
    Shakiras
    Level:
    200
    Guild:
    NewPlanet
    No doubt on that as it makes perfect sense but I'm struggling to find the relevance with your previous comment.

    You said ppl will start camping at ulu1, without doing anything, just to sell it for 50m since it's free money. I explained why it's unrealistic to do so. Are you saying people won't make good income outside ulu1 that they'd rather resort to camping at ulu1 for hours just to sell it for 50m?
     
  3. MushroomYoYo
    Offline

    MushroomYoYo Well-Known Member

    Joined:
    Apr 13, 2016
    Messages:
    831
    Likes Received:
    1,094
    Gender:
    Male
    Country Flag:
    Don't you know more and more stealing drops there?
    If they're willing to do that tiny thing, what else can they do?
    (ks for 20m mesos/hr or selling map for millions?)
     
  4. sparky95
    Offline

    sparky95 Donator

    Joined:
    Sep 21, 2016
    Messages:
    2,514
    Likes Received:
    5,701
    Gender:
    Male
    Country Flag:
    IGN:
    Shakiras
    Level:
    200
    Guild:
    NewPlanet
    Err...it takes less than 1minute to repel KSers or loot stealers since mapownership rule is pretty strict in royals. If the owner of map has above 2 digit IQ, it shouldn't be even challenging to report them, after a warning ofc, for a 3 day ban punishment.
     
  5. Tect
    Offline

    Tect Well-Known Member

    Joined:
    Aug 15, 2017
    Messages:
    3,341
    Likes Received:
    5,636
    Country Flag:
    IGN:
    DTect
    Level:
    200
    Guild:
    Manon
    Can just park 1 mage n ulti every 3min like u do for stopper farming. U can do watever the fk u wan on other clients to earn money as well since this is just 1 skill every 3 min.
     
    MushroomYoYo likes this.
  6. sparky95
    Offline

    sparky95 Donator

    Joined:
    Sep 21, 2016
    Messages:
    2,514
    Likes Received:
    5,701
    Gender:
    Male
    Country Flag:
    IGN:
    Shakiras
    Level:
    200
    Guild:
    NewPlanet
    I'm confused. Are you saying one can mage ult in someone else's map once every 3min to attempt map stealing? This would result in a harassment or ks report by the mapowner assuming he's not dumb.

    Or are you suggesting one can keep the mapownership that way? Surely but what's the relevance of that with the aforementioned discussion and its purpose?
     
  7. Joez
    Offline

    Joez Well-Known Member

    Joined:
    Jun 2, 2018
    Messages:
    612
    Likes Received:
    3,617
    Gender:
    Male
    Country Flag:
    IGN:
    Latias
    Level:
    200
    ^I think people are trying to explain it’s perfectly realistic to camp at maps like ulu1 whilst doing other things, hold onto mapownership and sell maps just by one ulti every 3 minutes in reference to you saying it’s unrealistic and not worth their time.

    Agree otherwise that this somewhat digresses from OP’s point.

    In saying that I don’t believe reducing channel numbers will realistically deal with any of the problems that have been identified by the OP.

    The market for HT books, ulu equips and so on are depreciating because the overall supply for these items are increasing, and I’d like to argue because there are more players able to farm / boss and so on rather than there being 20 channels available instead of 15.

    In the grand scheme of things reducing the number of channels is really only going to clog up the busy maps more; I don’t personally see the maps that no one but hackers routinely frequent become suddenly filled with people “finding alternatives training/farming options”.

    As for reducing maps without dealing with the hacker/botter situation to try and catch them more easily... ?_? We don’t currently seem to have the staffing available to deal with the volume of hackers to begin with? Is this not just going to mean hackers become even more prevalent because of a 25% reduction in available map space? Are gold teeth prices really going to reinflate because you’ve removed 20 of the 80 available maps for them when the number of hackers haven’t seen a noticeable reduction?

    Sorry for the messy post; it’s late and I’m heading to bed but these are my 2 cents on the issue raised without trying to target any individual or staff.

    TL:DR Predictable cons > envisioned pros; don’t believe it addresses current problems with the server raised.
     
    Plasma, seanc, LichWiz and 2 others like this.
  8. Exenet
    Offline

    Exenet Donator

    Joined:
    Jun 22, 2016
    Messages:
    350
    Likes Received:
    468
    Gender:
    Male
    Country Flag:
    IGN:
    Dayservant
    I've addressed some of this in one of my replies but I'll add more to the point. There exists a problem in the server if we are going to uphold endgame farming to just the one area that most people are referring to and alot of that has to do with the current mentality plus the nerf many areas faced upon new source implementation.

    As for the hacking situation, the reasoning for that is there will be less areas and it will be easier to catch more of them if the number of channel is reduced resulting in less work for staff and players overall.

    Theres been mentions that many current players on this server have reached high levels and endgame already but the other problem is there seems to be a lower population among new players and I think having more empty channels makes that more daunting for them. This encourages less communication among the playerbase in-game.

    This is not the be all and end all solution. I believe this is just one steps towards a few changes that need to be taken to make the community more inclusive to new players and encourage alternatives.
     
    Last edited: Jul 19, 2019
  9. EZFebreezy
    Offline

    EZFebreezy Well-Known Member

    Joined:
    Oct 30, 2017
    Messages:
    1,830
    Likes Received:
    5,114
    Location:
    blasted into the sun
    Country Flag:
    IGN:
    EZFebreezy
    if you're gonna reduce channel size and reduce the number of maps available for mid game leeching, pls unnerf gallops (their xp was nerfed) and nintos (they were made magic immune) so people can go to alternatives instead of fighting ty
     
  10. Ezequiell
    Offline

    Ezequiell Well-Known Member

    Joined:
    Jun 20, 2015
    Messages:
    102
    Likes Received:
    189
    Gender:
    Male
    Location:
    no
    Country Flag:
    I think this is a good idea, they should at least try it tbh.
     
  11. MushroomYoYo
    Offline

    MushroomYoYo Well-Known Member

    Joined:
    Apr 13, 2016
    Messages:
    831
    Likes Received:
    1,094
    Gender:
    Male
    Country Flag:
    Sorry, I can't understand what's the relation between less channels and easier to find hackers.
    The most important point is "GM".
    Are you asking them to check every map rather than to write some programs to autoban the hackers?
    (How about reducing the number of channels to 1?
    I think we need at least 20 GMs to check every map in every hour. OMG)
    What you're asking for is to make the empty maps fewer.
    (for example, 10 empty HT channels -> 5)
    btw, it will help me a lot to spend much less time to check all rooms in fm. :love:
     
    Geyforlife and MoriForest like this.
  12. Exenet
    Offline

    Exenet Donator

    Joined:
    Jun 22, 2016
    Messages:
    350
    Likes Received:
    468
    Gender:
    Male
    Country Flag:
    IGN:
    Dayservant
    Its quite simple really. Besides the one area, ulu city, what other areas are really busy in comparison? I'd even argue its not too difficult to find an ulu map with 20 channels still among certain time zones. So most people don't seem to like the idea mainly because of one area. In your view is that the only part of the game that matters? The other 90% of areas don't seem to get filled up often or at all.

    And thats where hackers come in since the alternatives are less likely to be inhabited by legit players. If normal players aren't likely to to go to more areas for training I.e. gs5 instead of gs2 or skeles instead of petris, don't you think a relatively good spot to hack with less chance of getting caught seems appealing to them? I can confirm they're currently bold enough to go to skeles since it isn't very populated. And we don't expect GMs to check every nook and cranny, but it makes things easier overall.

    I also said this is only part of the reasoning. If you think I'm assuming this is better than autoban then you're just making a poor argument because this is a simple solution for now since the ETA for autoban is still unclear.

    The fact that many alternative areas aren't very populated at all should make everyone think theres a bigger issue. Whats the point of having so many empty areas and maps? Maybe more people should suggest buffing the spawn on those areas for example rather than just saying this idea is bad because of one or two areas. Even if we just buff those alternatives, I still don't believe the population currently is large enough to fill up 20 channels, thus making the game seem empty or promoting too much solo-play.

    I knew this was going to be an unpopular feedback but neglecting the bigger issues because some players find this idea inconvenient isn't a strong case to make. Rather trying to debunk the benefits and highlight the possible negatives, which I initially did, suggest better alternatives instead.
     
    Last edited: Jul 21, 2019
  13. Vector Ho
    Offline

    Vector Ho Donator

    Joined:
    Mar 10, 2018
    Messages:
    182
    Likes Received:
    617
    Gender:
    Male
    Country Flag:
    IGN:
    VectorNL
    Level:
    200
    Guild:
    Oblivion
    Why suddenly all Ulu1 maps are full recently?
     
  14. MoriForest
    Offline

    MoriForest Well-Known Member

    Joined:
    Sep 30, 2016
    Messages:
    1,574
    Likes Received:
    12,172
    Country Flag:
    Beats me, I don't know.
     
  15. LichWiz
    Offline

    LichWiz Well-Known Member

    Joined:
    Jun 21, 2016
    Messages:
    2,097
    Likes Received:
    4,595
    IGN:
    IronShichika
    Level:
    200
    Guild:
    Ironman
    My guess would be the rise of buying power of meso in contrast of the worth of CS and WS. If you collect money now, and invest in cs/ws, it might eventually rise back in value. And if you stored all your money on those scrolls, you are suddenly in a really big loss if you use them to buy anything. Add to that the decline of leech buyers, and you got yourself a gold rush in ulu 1, because of the lack of available meso in the market. (also looking at you chair gatch f3, don't think i forgot what a big sink you were)
     
  16. LichWiz
    Offline

    LichWiz Well-Known Member

    Joined:
    Jun 21, 2016
    Messages:
    2,097
    Likes Received:
    4,595
    IGN:
    IronShichika
    Level:
    200
    Guild:
    Ironman
    I've caught hackers both in some obvious maps people regularly use, and maps no one would ever train in, ch limitation or not.
    In both cases, limiting chs would do jack shit. Maps like the lower ludi, or random ass maps like luster pixies are garbage to any normal player, but their huge map makes vaccing efficient. These are the maps i most commonly catch hackers on.
    And the latest hacker wave made me realize that banning them doesn't do jack shit either, because they clearly aren't scared to hack in popular maps like gs2 (caught 3 different hackers in the same day in that map). Or obvious hackers that don't even bothering to turn on auto cc, and just vac in ant tunnel.
    This suggestion is only harmful to the normal player-base, while doesn't even bother the hackers. Limiting chs is undoubtedly the wrong approach to taking care of the hackers.
     
    Last edited: Jul 28, 2019
    MoriForest and MushroomYoYo like this.
  17. Exenet
    Offline

    Exenet Donator

    Joined:
    Jun 22, 2016
    Messages:
    350
    Likes Received:
    468
    Gender:
    Male
    Country Flag:
    IGN:
    Dayservant
    I already stated its not the only approach to take, but currently a necessary one. Since you have found hackers just about everywhere and played ironman, you probably understand how empty the game really feels on the larger scale. I've been finding hackers in all sorts of places too. Even some hacking at ulu1, petris, skeles, etc. Gs2 isn't even a popular map anymore, not even close. If they can hack in popular maps they obviously have too many places to go. I'm just one player pulling heavy duty trying to clean them out lately and they're just pulling random tricks now and hiding in places people dont go to. If more players go to different areas and there are less channels for hackers to hide in, then it becomes easier to catch them in general. I've caught as much as 10 hackers in 1 map on different channels for example.

    If you have better ideas than limiting channels while improving underrated areas, then feel free to suggest it. At this time I don't see how limiting channels affects the normal playerbase very much if only one area is populated at certain time zones.
     
    Last edited: Jul 28, 2019
  18. CandyLove
    Offline

    CandyLove Well-Known Member

    Joined:
    Jul 28, 2019
    Messages:
    92
    Likes Received:
    29
    Gender:
    Male
    Country Flag:
    I support reducing channels !! More players = more fun :D
     
  19. Siribby
    Offline

    Siribby Donator

    Joined:
    Jul 25, 2019
    Messages:
    8
    Likes Received:
    13
    Gender:
    Female
    Country Flag:
    I agree, more encouters = more fun 100%.
     
    CandyLove likes this.
  20. CandyLove
    Offline

    CandyLove Well-Known Member

    Joined:
    Jul 28, 2019
    Messages:
    92
    Likes Received:
    29
    Gender:
    Male
    Country Flag:
    Yeaaaah haha more chances to get a maple girlfriend LOL
     
    Siribby likes this.

Share This Page