I'd want the devs to be focusing on ways to buff weaker and less popular classes/skills and not wasting time to make a more efficient HS mule. If it ain't broke, don't fix it.
I am having a hard time understanding your argument. Even with HS at 2 minutes all party members in a boss run still expect consistent HS regardless if its 2 minutes or 3. Perhaps from a point of view, adding one minute to the timer makes it more powerful but the amount of power added is negligible. Boss runs will not be completed any quicker nor would anyone level any faster with it on.
We are not discussing fixing holy symbol we are considering an edit making it more enjoyable to use. There are alot of skills in the game that I'd like to see balances and changes to so your right for bringing that up but I do not think increasing holy symbols buff time is much work for the game masters/Devs of this server
Muling is not part of the natual game design of maple, asking for buffs for skill timers so you won't have to change clients is not a justifiable reason. The game is designed so that you play 1 character at a time, and in that context, recasting HS to a priest/BS is very effortless. You only say that 2 mins is not enough cause you need to change clients and manage another mule. If you can't be bothered hsing yourself, hire an HS, hsing with a mule is not a thing you are supposed to do in the first place, its not a right, its a privilege, its your decision if you want to use multiple clients and creating mules, or rely on others. Muling give you the freedom of not relying on others, at the price of making a mule, and use multiple clients, which i believe is a fair trade
That is not the reason why I think this change should be implemented. I don't know where you got that message from but I have a bishop I like to play and leech on as well. Imagine if hyperbody only lasted 2 minutes, would it not be annoying? And if wizet originally implemented a 3 minute cast for HS then no one would say anything. Everyone here would then feel 3 minutes is just and 2 is ridiculous but your afraid any change made small or big will ruin the 'nostalgic' experience so immediately you relogate my reasonings and shun the idea. It's as if I made a post saying to fix having to gfx in boss runs and then people would argue no because it would increase DPs and be overpowered or if I said it'd make things more convenient and everyone tells me "oh your just being lazy". Holy symbol having a 2 minute cast time is not only an annoyance but it conflicts with all the other priest skills timers. I think the developers chose these cast times because they wanted to make a priest more engaging since they dont have much to do with attacking most of their careers but 120 seconds is short pointless and conflicting and that doesn't mean we can't make light changes to improve the quality of gameplay; just take the improved rates and fast travel for example. Don't put words into my mouth.
I don't really see why increasing its duration would affect anything negatively, so I voted yes. I really do not want to compare with official servers as this is a classic server; however, what could be changed for the better should always be considered. In official servers HS duration is a whopping 10 minutes. I do not expect the change to be so radical as 10 minutes, but the idea of a longer buff duration seems to be a change that doesn't hurt anyone. The fact that HS is a party buff makes it a lot more annoying than self-buffs such as shadow partner, mainly due to the fact that party buffs require you to relocate your members and gather around periodically. As some people have said, this is not a bad idea, but also not necessary. However, I think that convenience patches that are not game-breaking should always be considered.
You ask for opinions and you continuously bash other people's thoughts who do not align with yours. Thanks buddy.
I am not bashing them but countering particular arguments to understand their reasoning. I have only been making well thought out counter arguments to most of these statements in which case comes off as bashful to you when I'm only being active and considerate. I still do not see any good reason to keep holy symbol where it is but I mean if that's what people want, that's fine. It's about what the community wants not an individual, I just think some of the reasonings aren't that good Imo.
In all fairness @Kian7878 has definitely made valid arguments and addressed salient counterarguments to support their point. I also feel the need to point out that the people on these forums have a deranged tendency of bringing up "muh nostalgia" when it's conducive to their opinion but dismissing it when it's not. That being said, I do agree with the overarching view that in a grind-centric server like Royals introducing a change such as this warrants the slippery slope concern. At some point we need to be critical about which level of convenience in this game is meritorious, and people are right to expect a better reason to introduce certain changes than mere convenience alone.
As a struggling priest I wish holy symbol was longer ;-;. I feel like I would get invited to more parties if holy symbol was longer.
Although Holy Symbol having increased duration would be better in terms of less re-cast time*, there will not be an increase of invitations to priest if the duration is longer since there are plenty of Priests around. I also feel increasing the duration might decrease invitations of Priests since more people would be motivated to make Priest mules