Map: Under The Castle Walls 4 / Bearwolf Party size: 6 Party composition (Jobs/Level):^ Personal Total Exp in 1 hr: 148.3m exp
Map: Under Castle Walls 3 (Reindeer) Party size: 6 Party composition (Jobs/Level): Personal Total Exp in 1 hr: 191.4m EXP (14.73% at lvl 195) Spoiler: start/finish screenshot start finish
In all my tests my parties used gizers or worse pots. Appling might be OP exp but not worth the money imo.
We just tried the same map (Under the castle walls 3 (Reindeers)) and had similar results. Overall we all gained around 194-195 m for an hour and 92 totems. All of used Gizers and always stayed together. Party Composition: 3 Paladin, 1 Bucc, 1 NL, 1 Shadower
I was in that party, here is the comp: I just noticed, the screenshot is wrong, lvl200 bowmaster just gave SE 2 times, the other party member was a 158 paladin Worth noting that we had echo and the NL only had SE for a total of 10 mins (2 buffs). Also I used about 53 PEs, taking into account I had pet loot on so I might've picked a ton of PEs that dropped. Spoiler: Some raw numbers Starting exp: 316,296,685 (35.35%) Finish exp: 510,692,908 (57.08%) Total exp gained: 194396223 (21.73%) Got 92 totems and 135 spears.
I'm interested in testing full apple/si/se (maybe 5 apple + 7 stopper?) could be difficult to get everyone on board, but there's potential to get 60m back at exchange with 100+ totems
Funny you should mention that. @Zancks and I were just discussing this. We are both down for a full apple LHC for fun, and were discussing something like a full melee party and running to tower to SE in between. Edit: Oops, didn't notice you're SE, still down either way! I gained a total of 197m in this party as a shadower, and around 100 totems.
I think we can also do Se/Si and Rest melee since you wanna test that too! Also if we tp to 2nd or 3rd tower we can do 6 apples and hand in totems at 30 sec or the next day/tp there after the timer ran out
Back at it again. Here is todays party comp @ under the castle wall 3: This was an echo+full stopper run I actually gained a total of 88 PEs during the run and got around 89 totems. Spoiler: Raw exp numbers Starting exp: 520,705,847(58.20%) Finish exp: 733,836,050 (82.08%) Total exp gained: 213,130,203 (23.88%) Got 92 totems and 135 spears. What I've learned so far: 1) Rushers should prioritize rushing instead of getting damage when you change plataforms 2) Bucc positioning is key, since their main mobbing combo moves moves around (snatch)
Still wondering how bish work there and if IT is better having it rather than other attacker since hs doesn't work in lhc.
Id say the Hs bonus will be overall like 10m exp Blood Reindeer base exp is around 45k with a party of 6. Ofc it varies with dmg dealt and Level but 45k should be fine for a calculation. So with Hs that’s 67,5k if I am not mistaken = 22,5k extra for around 440 kills an hour =9.9m exp. The stronger the pt or better attack pots the more kills leading to Hs being more relevant. I’d guess having a bish is quite on pair with a melee attacker overall. Edit: An I/L might be a valid attacker at blood reindeers too due to their elemental weakness to ice attacks
Thanks to @nayuki I was able to update all mob level and HP values This might have to be double checked for elemental weaknesses/resistances. It was brought up to me that Grey Vultures and Castle Golems are not weak to Lighting attacks as mentioned in the Monsterbook but rather strong against these attacks.
i go with 5 attackers and and a bishop, we got approx 230m exp per hour in the furthest top right map vs castle golems.
I wanna encourage every1 to try out the other maps aswell! I’ll need accurate numbers though to add it to the list - from now on with SS before and after.
ill get you an SS for the base exp of the mobs later, cause im ironmaning this content after all i should've taken screenshots when i was doing the quests