Fixed Marauder transformation affects other skill's attack speeds [found another issue]

Discussion in 'Closed' started by LichWiz, Aug 3, 2019.

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  1. LichWiz
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    LichWiz Well-Known Member

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    I've seen that someone posted about this two years ago, but he never got an answer from the admins, so I'll bring this bug report back again.
    It seems like the 3rd job transformation ignores all boosts to attack speed, it can be easily seen when casting things like energy blast or drain, and it also apparently affects ssk.
    This doesn't look like an intented feature as far as i know, i just want to know if its fixable.
     
    Last edited: Aug 4, 2019
  2. Exenet
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    I've been testing this out on my buccaneer and the attack speed boosts seem to be fine using the attacks you mentioned as well as others. There might be something going on in specific conditions in your case if you can provide more information.
     
  3. LichWiz
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    LichWiz Well-Known Member

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    This is a well known issue, and i've seen many buccs complain about it over the years. Let me explain how to recreate it.
    First, enter bubble when you are in normal transformed (not super, idk if it happens on that skill), have boost and si on, and use, lets say, drain. Hold the skill down and observe how fast its attacking a mob. Now, right click transformation to remove it, you should see an attack speed increase. This also happen if you cast transformation while bubble is on, it slows the attacks.
    I'll make a recording that shows it later today.
     
    Last edited: Aug 4, 2019
  4. Exenet
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    Oh, I initially thought you meant booster and si speed boost wasn't working while transformed. I just compared it the way you specified and yes there is a difference between both transformed states attack speeds versus non-transformed. I haven't played much of buccaneer in new source and the new meta is pretty much stay in transformation so I didn't notice. Not sure if this was intentional but I'd like an answer for it by staff if its been an issue for a long time.
     
  5. Exenet
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    Upon some testing it seems to mainly be affecting energy charged moves excluding energy orb. You can sorta see from the 2 recordings, first video shows energy blast in all states and 2nd video shows energy drain. Energy blast and drain, especially drain are hitting at slower speeds when transformed in both states. Other moves seem to be fine from my tests, unless I'm missing something.



     
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  6. LichWiz
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    LichWiz Well-Known Member

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    Somersault is affected by it as well, but not by much. Drain is the worst offender, almost halving the cast speed.
    Thank you for taking the vids! Now i know for sure that even super trans does this.
     
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  7. Andreas
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    Andreas Donator

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    From my understanding here is that it happens for both Transformation skills, and it happens due to Transformation having its own frame delays.
    To take your mentioned skills as examples:
    • Drain has a 950ms delay when you are in Transformation and 600ms outside of it.
    • Sommersault has a 180ms longer animation when transformed.
    • Energy Blast has a 115ms longer animation when transformed.
    Now it doesn't really seem to be a bug, however given that it looks like a very strange design decision I will leave the report open.
    Asuming this is all there is to it, (nothing else causing weirdness) it would be very simple to make the changes if we go that route.
     
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  8. Ibra01
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    Ibra01 Well-Known Member

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    Just wondering if this will be dealt with in the next patch, as it was quite annoying in third job, where you used a lot of energy blast and sommersault kick
     
  9. LichWiz
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    LichWiz Well-Known Member

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    Side note, this transformation delay issus is also oddly affecting buffing on ropes.
    If you cast any self buffs on a rope (not a ladder) your player will get stuck in place for a weirdly longer rope humping animation.
    Very easy to test: cast si and booster while trying to climb without transformation, now cast transformation and notice a bigger delay between casts and your ability to move on the rope.
    I tested both standing, ladder and rope animations, and only the rope seems to be affected



    From the video, it seems like the character is forced to do the climb animation twice on a rope instead of once like it should.
     
    Last edited: Oct 29, 2019
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  10. Andreas
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    Andreas Donator

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    Hi,

    We made some changes to resolve the delay issues when being transformed for the skills I mentioned previously, in today's patch
     
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  11. LichWiz
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    LichWiz Well-Known Member

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    Should i open a new thread for the issue i wrote in the post above you?

     
  12. Andreas
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    Yes please, would be easier to track that as a new issue!
     

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