Just a little thought I've had ever since monster cards were released. That and I really want more PQs I don't have a big paragraph planned, so feel free to add on in the comments lol PROS Letting higher levels gain access to unobtainable boss monster cards Making high level PQs popular again Giving new players another way to reach 120 CONS ??? POSSIBLE IDEAS Increasing some of the exp to accommodate higher level players (ex: ppq / opq / lmpq) Adding more PQs (Ellin PQ) (R&JPQ - maybe change the level range of this one around) #MakePQsGreatAgain
OPQ could use a level unlimit but it’ll never be as popular as cpq2 if you can actually kill, which is fine. No point in buffing PPQ imo, I think ppq exp is quiet nice from 71-85ish but is just boring and uninspiring. Would rather have R&J but thats a PQ that requires more and stronger people than PPQ. LMPQ is big rip. We’re never get this back to a good pq. Cons to just straight buffing all the PQs: There should be a clear best PQ for each level zone so it wouldnt be split player base. Like when OPQ just got buffed; there would be like 3-4 ppl waiting at LMPQ 3-4 ppl waiting at OPQ. It was hard to find either. TLDR: Just dont buff any PQ. Keep buying leech. Only noobs play low level. Kappa.
Best pq means best exp gain from the pq. It will still divide the playerbase as it will fill pqs with tryhards that try to finish them asap(read below), and the people who play them for fun will get discouraged and possibly kicked out for not working fast enough. It can possibly hurt people trying to wash as their damage isnt enough to help at all during the pq. Out of all the pqs, ppq doesn't need fixing. It's excellent for exp. Around 400k/7 min, the issue is that it's braindead. People don't want to explore Angry or Enraged lord pirate because they would rather finish it faster.(Which are needed for a quest if you like completing quests). I tried leading a party to kill angry and enraged, and someone got absolutely pissed because it takes a bit more time and 'The quest gives you shitty scrolls and I'd rather just do the pq'. I have also experienced cpq with people trying to steal wins because 'I am almost 51 so idc'. (Quote should've been at the beginning but I'm on mobile and it keeps messing up)
I'd say majority of players who are washing aren't new players. I do not allow washers into my CPQ1 (CPQ2 is hard to find people so I allow it) if I do not know them. If they're washing they're not a new player and know how washing works, you leech yourself with a CPQ chara/Low level leech or you buy CPQ leech/Low level leech, mooching off of new players is bad manners. I am not going to go out of my way to leech you for free. If anything its the washing characters that are ruining the experience for newer players. If someone in CPQ1 is complaining he's not leveling fast enough while wearing a wooden wand being a 300int lvl 41 assassin, I don't want him in this server.
If he have the meso to wash, he ought to have the meso to buy CPQ leech (or at least pay the party members for the kills)
Yup, this exactly. Whenever I work on alts I have to be in charge of creating parties, or else we end up with 5 washers, and 1 person who can actually hit. I only take washers if I’m feeling nice. Most of the times i don’t. If you’re washing, then you clearly have enough mesos to buy a leech.
Since you CPQ the most out of most of the people who read this thread; you ought to how bad it is lol.
i think by removing max level limit of all PQ's, not just some of them, allows high level players to enter these PQ's and enjoy them at any level. and i dont think a high level player joining a low level PQ gives an unfair advantage, because, most PQ's have stages which. require you, to do a certain puzzle or something, and it doesnt matter whether you are level 30 or level 150, you still do it the same. also, weak players could use help from a higher level player who could join them in the pq. so generally, i'm against level limits of PQ's. i think, almost all, pq's should not have any level limit.
This is def needed. PQ should not be a thing of the past. Also I think i speak for most people when i say ppq is trash, we need an alternative and more active players requesting for pt members trying to achieve the main goal of reaching level 135 in order to start bossing. In result us low levels and by low levels i mean anywhere from 135 to 145 would not have to struggle finding people to boss with. As for now alot of stuck up real world traders are running the show, very selectively and people dont get to enjoy the game unless we have 100000 att in total from equips. So yes please! #MakePqsGreatAgain
Its not just about cards. its about doing a PQ you love and brings you special nostalgic feelings, and being able to do that PQ even if you are beyond a certain level. when you get a "your level is too high" message when you try to enter, its disappointing. there are not enough good reasons to keep a level limit, except for a few PQ's, maybe. like monster carnival. but all others, its better not to have a level limit. i like collecting cards, but i'm not trying to be perfect and remove a level limit just for cards. its not like its the end of the world, if i dont get all the cards possible. i think its currently impossible to have a 100% completed monster book, although i could be wrong about that.
i dont really have tears when i'm sad, but i feel sad "deep inside". especially at pre-bb maple, when focus is more on doing PQ's, and less on soloing almost everything (like it is now in current post-bb maple), PQ's are most likely the most important feature in the game. and the fact this server is highly populated means its also easy to find enough people for a PQ, almost all the time. if this was a 100-200 players online server, i wouldnt say this. but it isnt. its a big difference.
Not stricktly true. OPQ, MLPQ, and PPQ benefit greatly from having a high lvl player because there are no puzzles. PPQ for example, require you to usually clear the map, a single 4th job mage can take over a map that usually requires a full party, and at the end of the pq, they get a flat exp reward for finishing it. Idk if it will be as abuseable as leeching, but im worried that some pqs will greatly suffer from such a simple max lvl increase.
im not sure how big of a problem that would be. maybe it would cause some imbalance, maybe not. who knows. but just because a level limit gets removed from a PQ doesnt mean, all high leveled players immediately jump to it and do it fast. i guess removing the level limit of some PQ's, like the one you mentioned, is a bad idea. but for all others, it could be a good idea. but generally, the biggest advantage here also is that there would be little effort, if at all, to do this. by that i mean, if they decide eventually to remove the level limit of some PQ's, it wouldnt be something so difficult to code, perform, etc. its not like they're required to work very hard. im not a coder, but it sounds to me like a very simple thing to do assuming its going to happen at some point. its not like having to code something very complicated. but maybe im wrong, maybe its not as simple as that, and so on. i never really took the time to find out. its not a big deal and even if this doesnt happen, there are still many other PQ's we can do at a high level(100+). cwkpq, apq, and maybe a few more i have missed. i only know these two are for high levels.
Other than cpq, nothing gets COMPLETELY broken, and this sort of update very easy to revert, so maybe the right approach is doing a test run