I'm not sure if new skills can be implemented in a private server, but is it possible for beginners to get some kind of mob related skill? Like a snail shell connecting/skipping (like skipping rocks after making contact) to like 3-7 monsters for 40 dmg each? Even if this could happen, one might ask what is the point if it is 40 dmg each ? Well, for starters, it's much better than hitting one monster at a time with 1 snail shell. It also would look fun, to me at least..
Ah for the nostalgia, that's true. I don't really have an opinion on this as I don't even train on my beginner lmao. I just stand there like a lazy bum and buy leech
The only thing I would change about beginners is the starting zone. We got the less fun and worst looking version (the one you go into the tree and see this big screens).
Mob skills aside, it could be neat to see some kind of... "achievements" reaching certain levels. Like, I buy those map buff skills and tell others those are my "skills" that I've "received" for being 120+, lol.
Why do you even request a change to the beginner class when you aren't even training with it? I personally don't want them to change the skills of the beginner, we are supposed to have no skills to begin with. But it would be cool to at least be able to max all the beginner skills (maybe 1 extra sp for every milestone lvl, like lvl 30,70,120). >this message has been approved by the ironman perma beginner gang