Yes And yes. Body 3 doesn't dispell, and his sed attacks and high damage attacks dont reach that spot.
so lemme get this straight. since rush cant be used, we use the bucc equivalent of rush to push auf to the left?
Yup, that's right, I'll test it sometime soon with a supportive player multiclieting Bishop + Bloodwashed TL Corkscrew mule. Auf herself isn't that tanky, small parties can handle this Expedition easily
this is a guide so this might be a bit off topic but i would like ur opinion on this: do you think that in the near future, maybe next patch, corkscrew blow/backspin blow will become like rush and be unusable in auf? seeing as rush was made to be unusable and those two skills have essentially the same effect as rush.
This really makes no sense at all. They made Auf Haven un-Rushable, screwing over Warriors, but Buccaneers can still rush Auf Haven just fine?
This is still a guide thread so hopefully rebalancing/adjustments discussion remains minimal here! My opinion remains, that auf’s boss design is meant to be challenging. Reliant to High melee damage KB Kiting auf’s movements Timing seduce Awarness on dispel animations Punishing factor such as misused Hero’s Will Flying high up to dodge or Dark Sight accurately before seduce Game design currently is simple, Constantly rush it to the wall with a supportive bucc that pins with 2 skills Corkscrew blow > Backspin blow Since auf only seduces right, keeping it left makes no need for timing for dispel or seduce. Keeping it in either constant rushed or KB animation, resulting in little attack skill casted from auf Is reaaally alittle too easy in my opinion and should be adjusted. Yep quite an RIP to our warrior friends too —— However, targeting the game design for Update #65, the bucc pinning method should be the most efficient for targeting auf haven expedition. This too make buccs, SI/TL mule popular, becoming the S tier pick while organising Auf runs!
Jooon, do you not see a problem here? Some players in the community complained about Auf Haven being Rushable and in turn caused Warriors to be almost redundant while Buccaneers can still Corkscrew/Backspin Blow Auf Haven. These same players have said NOTHING to the Community/Staff/Devs about the fact Buccaneers can still rush Auf Haven (or at least, not that I know of).
It was already mentioned quite a few times, i’ve private messaged them on this topic before update as well Pushing out this massive update is probably crazy straining. not sure if this is something left out or an simple game design that was meant to be.
Corkscrew Blow & Backspin Blow is now unusable in Auf after Update #65.1 Buccaneer's Snatch still works but its difficult to control, not crazy broken skill as bucc risk death while seduce right. Very interesting mechanic to play around with. 3rd Video & Guide for auf haven SoonTM.
Added new auf video for update 65.1 Updated killing Mechanic for auf haven Added Elevator Shaft towards Core Blaze JQ
Regarding the party quest. For instance if you complete the party quest on say, per-say a level 200, and you want to come back and help your mules another time in the party quest. Are you able to complete the 2095 party quest again, or can it only be done once per character?
When you say this about snatch, do you mean maximum USE of the skill, or maximum level snatch as well? Do you know if Snatch performs better at higher levels, or does it just need to reach 75k damage to knockback and work?
the Buccaneer in my party @Al3x was using level 1 snatch, the main use of this skill is to control auf’s position in the boss fight.
can I ask how much hp does bs need to withstand the ray of body2 bergamot without any buff(magic guard), I think it's about 5k+but I want know the more exact value thx!