Make it impossible for monsters to stun a character that's already stunned

Discussion in 'Closed' started by Baconfry, Oct 23, 2020.

  1. Baconfry
    Offline

    Baconfry Well-Known Member

    Joined:
    Oct 11, 2015
    Messages:
    357
    Likes Received:
    825
    Gender:
    Male
    Country Flag:
    IGN:
    Hachimitsu
    Level:
    182
    Guild:
    Versatile
    I doubt I need to provide a detailed explanation of this one, because any people who still believe that Montrecer and Duku should be able to infinitely chain-stun people are out of their goddamned minds. I don't care what you think the counterplay is; there is absolutely no way to defend this terrible game mechanic. I play two classes who can inflict freeze/stun, and that simply downgrades them from "the most cancerous thing you could possibly experience in a video game" to "extremely fucking awful". Thank you for listening to my rant, and fuck Montrecers.

    [​IMG]
     
    gg_Buffon, icedem0n, Kai and 22 others like this.
  2. UrbanJuggernaut
    Offline

    UrbanJuggernaut Donator

    Joined:
    Aug 22, 2013
    Messages:
    783
    Likes Received:
    1,112
    Gender:
    Male
    Location:
    5-5
    Country Flag:
    IGN:
    Swoll
    Level:
    200
    Guild:
    Resignation
    +1 for the feedback and +1 for wobbling reference
     
    Kai, devontran and Heidi like this.
  3. Vector Ho
    Offline

    Vector Ho Donator

    Joined:
    Mar 10, 2018
    Messages:
    182
    Likes Received:
    617
    Gender:
    Male
    Country Flag:
    IGN:
    VectorNL
    Level:
    200
    Guild:
    Oblivion
    Yes please. I have been playing for 2.5 years and this problem still remains lol.
     
    Heidi likes this.
  4. LichWiz
    Offline

    LichWiz Well-Known Member

    Joined:
    Jun 21, 2016
    Messages:
    2,110
    Likes Received:
    4,619
    IGN:
    IronShichika
    Level:
    200
    Guild:
    Ironman
    Word
     
    UrbanJuggernaut likes this.
  5. Shiratsuyu
    Offline

    Shiratsuyu Donator

    Joined:
    Dec 26, 2017
    Messages:
    1,476
    Likes Received:
    5,434
    Location:
    Somewhere over the rainbow
    Country Flag:
    IGN:
    Shiratsuyu
    Level:
    200
    Guild:
    *Crickets*
    Same goes for Protolord at Neo Tokyo. There should really be a cooldown. When you have been stunned, you are immune to getting stunned for X amount of seconds. If you don't have a mage at that map, then you are in for a really fun ride. ^_^'
     
  6. LichWiz
    Offline

    LichWiz Well-Known Member

    Joined:
    Jun 21, 2016
    Messages:
    2,110
    Likes Received:
    4,619
    IGN:
    IronShichika
    Level:
    200
    Guild:
    Ironman
    If its not possible to change how the stun skill works, it would also work if you guys will add a cooldown on the stun skill of the mob. That way, at least a single mob won't be able to stunlock you forever. [if you aggro more than one you'd still be in for a hard time, but you could argue that its a mistake of the player at that point].
    All we need is a short moment for counterattacking or escaping. Cause right now, we can only take preemptive measures against these mobs, but no reactive measures except the alt+F4 spell...
     
    Tiffaux likes this.
  7. Cooler
    Offline

    Cooler Donator

    Joined:
    Nov 16, 2018
    Messages:
    1,031
    Likes Received:
    1,090
    Country Flag:
    IGN:
    Absoloot
    Level:
    200
    Guild:
    Treasure
    If, and, huge if mind you, this happens, it should be a two way road, monsters shouldn't be able to be perma/double stunned/frozen either
     
    Heidi, KWJ and Evan like this.

Share This Page