Let me keep this short and simple. How about nerfing NL's alchemist skill to 110% instead of 150% Moderator note: Partially accepted. Alchemist nerfed (to different number than OP proposed, however).
cause 150% duration on stoppers and apples is too overpowered imo. After comparing my nl and hero for sometime, nl vastly overpowers most attacking class when it comes to single target dps, why would you supplement that with extra duration on attack potions is beyond me
HAHAHA NERF NLs I'm ditching NLs and moving over to sair soon But yea it is overpowered and current meta favors NLs too much
Alchemist lv 1 + 101% Alchemist lv 10 + 105% Alchemist lv 20 + 110% ??? I also agree that Alchemist should be belong to Bucc, MM and Pally
I believe they shouldn’t move over a hermit skill to underpowered classes and just give said classes their own respective buffs. I want consistent damage, not more apple time.
Alchemist is the skill of Hermit's we shouldn't move skills around for the sake of balance like what Bigbang did. We can just give buffs and debuffs to their moves like the OP's suggestion. I don't think Alchemist is a direct source of their power, but it's a big enough nerf to hurt them.
yes, keep on topic, only buff / nerf. Also, interesting vote ratio, would love to hear from the opposition
My vote might be bias because I play NL, one reason is due to Alchemist. (For every other job that uses 3 apples in 30 mins, I only need to use 2, and that's a 15~20m everytime).
NL enjoys 33% (1/1.5) discount from alchemist on all their att potion spendings. They get cheaper washing for no good reason, but they still think its right to keep the status qou. Is there someone who voted no and doesn’t own nor plan to play NL very soon? If so is it because OP suggested an exaggerated 110% nerf? If not id love to hear why. Btw OP, i think 110% is a bit of an overkill, 120%-125% would make a bit more sense
Voted no for the reason that this has always been the case and we should play the game as intended. Doesn't matter if the proposed suggestion was for a nerf to 101% or 149% imo. There was a lot of rebalancing done in GMS but that only shifts the meta from one class to another. Alchemist isn't going to be a game breaking skill change but there's no need to change something that isn't broken. I have bishop and hero and honestly I'm not bothered that NL's have the top dps and have 50% extra time on attack pots. As it is it's incredibly hard to wash, let alone equip one.
If you wash normally on a theif, their rate is identical to a bowman, 16-20:12. But if you wash from fresh AP you get 20-24:12. Which makes their washing relatively cheaper than the two other dps nonwarrior attackers (sair,BM)
Go look in any other mmorpg or almost any stat based online game, and you will see that almost all of them will have an ever changing meta. Meta shouldn’t stay in one place for years on end, thats how a game gets stale. The only reason no one wants to change things up here is because thats how its been for so long, not because the balance is impeccable... “its always been like that” is never a good reason. Just tell me what makes this skill make the game more fair and healthy? The only reason they are so expensive to equip is because they are so popular, and they are so popular because of things like that. People are leeching on maps that generate near perfect RCs every day, but the demand is just too fucking high
I’m not a NL and it’s a hard no from me. Stop trying to change the skills and classes. MapleStory has never been fair or balanced, and neither has life.
Like I said in my feedback thread, NL needs a bit of a nerf. The class is way too overpowered and broke the game with people only getting NLs and ignoring other attackers. NLs only have 3 weaknesses which are bad mobbing, low damage without SE and low HP. Bad mobbing doesn't matter here since everyone just boss anyway (and NL isn't even that bad, they are far better than BMs in grinding), the low damage without SE is still a weakness but you'd have SE in every run usually and the low HP can be completely reverted by washing. Aside from that NL is broken in almost every way, they got the best DPS without having to rely on the boat like corsair, huge avoid+shadow shifter allowing them to semi-afk and just hold TT, by far the best mobility in the game (which allows them to win some GM events easily), 15 min apples and so on
well that ridiculous, lets remove hb from dk and put that for paladin or maybe add hs for all mages.. that really will becomes not nostalgic maplestory at all.
My guess of why hermits have alchemist originally in maplestory 1. Weak sauce hp 2. Expensive to gear up 3. Main dps However, when was maple ever balanced . Even with the nerf, NL will still be at the top for dps, simply of maple mechanics. I think for the community to be inclusive of other classes is to target the root cause of hp washing (to add hp limitations to classes). And people should stop being ignorant and learn how other classes can play a significant part in a boss run.