Since server player population dropped, It is super hard to find dojo party nowadays, I wish Staffs can consider remove Dojo lv 50 cap, so we can more ez find team even we are lv 200, or lv lower than 150 thx
Can someone honestly give a good reason why this restriction is in place to begin with? All I can really think of is people leeching a belt for their characters (e.g. CPQ mule, washing), but that is basically done in every other area of the game anyway (Medals, any boss untradeable, levels, etc.) Time for dojo belt service?
This is probably the best option in the short term right now. If there is no level cap at all, we would have to remove the 500k exp reward at the very end, which has no level requirements and is equivalent to like 125 stacks of zombie teeth lol not that removing the exp reward would be difficult or objectionable to do, but increasing the level range would be much easier.
A solution to that could be either: removing the final exp reward, and inserting that exp into the final bossfight, so only characters in leech lvl range could get that exp have an EXP reward that scales with the level of the player, this could also help justify the time it takes for high lvl players to get through this pq if either are implemented, i don't see a big reason to keep the level difference restriction, especially when you consider that belt is not that huge of a power increase to lower lvl charaters.
The requirements have been changed in Update 78. If all players in the party are Level 135 or above, then any 50 level difference will be ignored. Here are some examples, if your party levels are: 1) 120, 136, 180 : Cannot enter. (Just as before) 2) 135, 190, 200 : Can enter. (New) 3) 120, 130, 170 : Can enter. (Just as before)