Class/Skill Some Suggestion Changes for Buccaneer Class?

Discussion in 'Closed' started by MrZYJ, Aug 2, 2022.

  1. MrZYJ
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    MrZYJ Donator

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    Hi everyone,

    This is my first buccaneer and I enjoyed playing it a lot, however I came across a few suggestion changes for its skill, not sure if this was mentioned before but a search on the forum didn't yield to any result, so here I am.

    • No animation for demolition skill if not within attack range.
    • Increase duration time for the skill super transformation? (Not sure why 3rd job transformation is 120sec while Super transformation is only 60sec? Maybe make them by adding 1 skillpoint, increase 10 second duration time? Not sure exactly how but it would be nice to have a longer duration time for super transformation"
    • Reduce/restrict spam messages of "This skill is available only during transformation" as shown below. upload_2022-8-1_23-14-4.png
    Thanks for reading!
    ~f2
     
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  2. ImVeryJelly
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    ImVeryJelly Donator

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    super transformation goes from 60 second to 120 second duration at lv 11. No small increment in between, its just a sudden jump.
     
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  3. LichWiz
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    LichWiz Well-Known Member

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    1. Bucc as a class is very unpunishing, we deserve a bit of punishment for messing up a demo, some classes have it worse with iframes that make them wiff.
    2. as mentioned above, super trans is 120 secs at lvl 11
    3. this was already considered and added to the game, but this fix came with a game breaking bug that dced players, so it was rolled back. look forward to when this will be added back into the game
     
  4. eVolve
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    Spammed messages was fixed for MM (maybe other classes too i'm not sure), hopefully they can do the same for both pirates


    upload_2022-8-7_14-28-29.png

    upload_2022-8-7_14-33-2.png
     
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  5. Kenny
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    For number 2 it is very easy to make the duration scale based on the amount of SP added, and I think it makes sense in this way as well
     
  6. Baconfry
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    Baconfry Well-Known Member

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    Is there any reason to keep the messages at all? Shadowers don't get a message when they try to use assassinate outside of dark sight, and paladins don't get a message when they try to use charged blow with no active charge. For the sake of consistency either add messages for those skills, or remove messages for all skills. Absolutely no one is wondering like "that's weird, I'm pressing the demolition key but my character isn't using demolition, I sure wish the game would tell me why". These are third/fourth job skills and at this point the game doesn't need to hold your hand anymore.
     
  7. Zancks
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