The purpose of this suggestion is to make jump quests more attractive! in Zakum quest in order to get EOF which can be sold later there's a weird situation: buying EOF is cheaper than doing the quest again!!!!!!!!!!!!!!!!!!!!!!!!! in order to fix this situation I suggest the following: 1) Only for people doing the quest after they completed the full quest (including collecting 30 Goldtooth) after it getting EOF could be done only by completing the jump quest!!!! (the amount can depend on how fast the jump quest is completed in which will make it much more fun!) This solution will make people repeat the quest which most people only do quest once! 2) change the drop rate of Goldtooth in order to make Goldtooth cheaper and therefore repeating the jump quest will make the effort inmaking EOF more profitable which currently isn't profitable at all!!!!!!!! 3) another suggestion was made (see comments), reduecing the amount of goldtooth needed for people who completed the quest atleast once. (further explained in comment) please feel free to write what you think about it.
I believe most of the market for goldtooth are people doing the quest for the first time on the charcter which is required to do for entering zakum in this case u can vote for reapiting jump quest will grant eof this option will not hurt ur market
There are people completing the jump quest in 2 minutes. This would either make them loads of mesos or EOF completely worthless.
Yep, I'm one of those people. If you could get EOF from just completing the JQ I would be making 1 billion per hour. The other thing is that I know that there are many new players who purposely train at zombies to get money while leveling up. If you increase the droprate you decrease the value. Don't take newbie's way of making money away from them.
I have a different suggestion: To get the first 5 EoFs the first time, you'd need 30 golden tooth like normal. But for EoFs after the first time, reduce the price of tooths to 15 (or maybe 20). That means that the largest golden tooth market, the new characters, would remain the same, but the repeats could make EoFs for cheaper since they can make EoFs in half the price (and some of their time, depending on how fast they jumpquest). Because these players would be a small group compared to the many people who do zak prequest on their main and mules, they won't affect the market greatly in EOF price, and could reap the benefits of the meso difference between 15 tooth and 5 EoF. The difference between the price of 5 EoFs and 15 tooths is not enough for it to be worth anybody's time, you will need to be good in that JQ for it to be profitable (and maybe even need a group of friends to do the zak pq many times quickly) , which was the goal of your suggestion
Suggestion add to pole I greatly love this suggestion!!! I think it could be a good solution!!, and maybe adding a max daily reapt (like 3 times a day maximum) would add a control measure on the market effect