As the title suggests, i think the look of the witch scrolls are a bit misleading, and can cause some awkward moments like chaosing your belt with a normal cs, or acidentally selling a cs to someone as a witch scroll. And not to mention, some might use it for trade scams, trying to sell you a normal witch scroll as a cs or sneak it in a big trade, while most people won't fall for that, we still need to make sure no one gets hurt from such a scam. So my suggestion, is to change their color scheme, while having it remain a chaos looking scroll. For example: [feel free to even use this png i made, i dont care f3]
That's a really good idea. The potential for scams and dramas probably makes it worth doing this colour change. It's easy to muddle other scrolls -- they all look the same. So I don't know that reason is good.
Yea, but while with normal scrolls, you are used for them to all look the same, so you naturally check them. But for cs, that has such an iconic look, your subconsious wouldn't even suspect it to being anything but a cs if you aren't careful enough, as no other scroll looked like a cs in circulation for almost a year. Also, when we talk about cs, a single trade with it can have some serious money implications, while a misread of a normal scroll (an unlikely scenerio) might get you scammed for a few mils, a misread of a cs will cost you about 400m (considering that a hat witch scroll is worthless lol)
Just read the description of an item before you buy it or trade for it. Problem solved. Personal responsibility. Don’t enable laziness.
Its nothing related to laziness, I’m clearly aware enough for this issue that it won’t affect me. I’m simply worried for others, mostly newer players or players that didn’t interact much with the event. I have no idea why you need to see it in such a negative light :/
Just avoid making improvements to design so that you make the error of mistaking the item impossible in the first place. Don't enable poor design choices. It's not a matter of laziness at all. It's much better to distinguish objects based on images and symbols than have to read a description on it. Imagine if you had to read the description of every item in the game while scanning the FM just to even identify them. It saves time on top of making errors harder to occur.
These scrolls will remain in people’s inventories after the event is over, so its still something if you’ll be able to add it the next update (though, not as impactful)
It is laziness if the goal is to require less effort put in (less reading = less effort). I just don’t see a reason to waste our limited time/resources on something that can be avoided by the player simply reading the item description before buying or trading for it. I rather the staff focus on something that can’t be solved by the player(s) themselves. I am not seeing it in a negative light, merely an unnecessary one. You do have to read the name/description of every other scroll — 10%, 30%, 60% and 70%. The solution is simple. Read the description of the item you are buying or trading for. Voila. Problem solved. It is laziness if the goal is to put in less effort (not reading the description).
Requiring less effort does not imply laziness. If so you're also against improving efficiency and productivity by your definition because they promote the use of less effort for the same result. I'm not advocating for people to give up on personal responsibility with checking what they're buying and selling, but rather for trying to make the process faster, less error prone, and smoother. As for scrolls there's no real good solution without a complete overhaul of the images which probably just isn't feasible. Even so they're still color coded which helps with scanning through hundreds of scrolls. For example, say you're looking for 30%s for claw. Someone trades you a yellow scroll and so you don't even need to read the description to know it's not what you're looking for. Same color as a 30%? Ok now I have to read to confirm it's the right kind of 30%. These sort of things make transactions a less frustrating experience. You might say "yeah ok so what why should there be an exception for this item when you got two choices between cs and witch scroll?" The cost of making a simple unintentional misreading error is really high and if you could greatly reduce the chances of that happening by making an image swap, then why not? There's a reason why almost all countries have size and color coded currency bills on top of having different images on them. "Stop being lazy and be responsible, just read the numbers on the money!" doesn't cut it because humans are not perfect and are error prone, including the most careful and diligent ones. Ideally you want to design things to reduce the occurance and severity of these errors. Staff time wouldn't even be wasted for an image swap. OP even provided a suitable image to save staff time. The problem lies in not seeing the change have an impact until next year because it requires a patch.