is it possible to remove Super Transformation overlook and make it an aura instead? i would like to see nx when transformed.
They'd have to re-animate transform skills don't they? When you move forward in demo, instead of super saiyan, it'd have to show blurry animation of your char with all the NX gears on
Please I would like that too, I always get confused when there is more than 1 bucc and also I want to see my beautiful char which I spent RP on in bosses too if thats possible
They could just take the current one and increase it's transparency and retain the local char ID or w/e is coded there to not make you dissapear. Basically just like dark sight. Giving the animation some more overlay (less transparency) in certain animations would be a nice touch too
the transformed player has different animation frames than a normal character, especially in the skills snatch and demo. they also have more frames in the idle animation and sitting animation. so as far as i can tell, the normal player animation presets wouldn't be able to give a proper animation for these skills without looking awkward, let alone trying to overlay the two.
How about overlaying it like what GMS has done? So your character will show a normal punching animation along side the transformation animation.
How abt shadow transformation? Instead of changing into super saiyan change it to similar visual effect as shadow partner
ew no. I'd rather have it where super transform didn't have permanent up-time and actually felt impactful when you have it up, 67% of the time you look normal then 33% of the time you look powerful. That way you can see your own character a majority of the time, making super transformation super flashy when you use it. If mobility is a big concern, normal transformation can stay without a CD. On a side note it's funny that the skill actually gets worse when you level it up, since the duration doubles which actually lowers overall dps.
Always seemed crazy to me how a server & community as hell-bent on the "nostalgic experience" would fundamentally and completely change a class's identity. Guess it's ok because nobody played buccs before the rework, I guess.
donno about the community, but i personally was never against costume updates as long as the game keeps its coherency. i hate the idea of needing to put skill points in skills i could only use a 3rd of my gameplay. The update made buccs into a midrange attacker, which i personally found appealing, and also made grinding more fun with the permanent availability of snatch. i don't think i wouldvve enjoyed bucc and kept playing it to such a high lvl in ironman without this update. but this conversation is completely off-topic for this thread, so lets end it as that.