Making Ulu-Duku and Skell a lvl 30+ map to avoid hackers

Discussion in 'Accepted' started by ControladorMidi, Dec 17, 2020.

?

Restrict ulu,duku and skel to lvl30+ players to avoid hackers

  1. yes

    106 vote(s)
    77.9%
  2. no lol

    30 vote(s)
    22.1%
  1. onekeystory
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    onekeystory Donator

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    Ummm, just fix the auto ban system asap and we all good ~f14
     
  2. special呆
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    special呆 Well-Known Member

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    I think we can use two ways to solve this question. (but the best way still autoban)

    First: Do the prequest [Kill the Capt, Latanica] like TOT prequest. (cus hacker can't do that quest)

    Second: You can enter ulu city with Lantern(meets the krex prequest, although can use door or TP rock but i think hacker won't make a door mule for killing people lol )
    IF buyer can't do these two way, they can lv up by new 100~130 boss :love:
    https://royals.ms/forum/threads/feedback-thread-two-new-bosses.180707/
     
  3. willian125677
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    If it would be possible, put an NPC that works like temple keeper to restrict entrance to rooms begginimg with ulu entrance, so that each room can be accessed only by doing a prequest or so. Gap the quests to be allowed to be accessed only after reaching level 80 for example so that the person must reach that level to access the place.
    It can be bad if you're using mules but why not using high level mules then? Like SE or SI mule or even crash mules? Would be better imo.
     
  4. UrbanJuggernaut
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    This is a really poor stopgap to just implementing autoban.
     
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  5. Koltek
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    Koltek Well-Known Member

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    The thing is dude, you don't know when auto ban will be implemented, it can be in a week, a month, a year.

    You want to leave things as is? where every single day a hacker comes to common leech spots just to waste people's times killing them/their buyers, then get banned and come back the next day?

    Something needs to be done, even if its a stopgap, because currently, it's annoying enough to warrant a reaction.

    The hacker has accomplished their goal by causing annoyance to the players as they're doing it often enough.

    So as a player affected, knowing that autoban probably won't be released in the near future (SoonTM), I'd ask for something to be done, even as a stop gap temporary measure.
     
  6. ControladorMidi
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    ControladorMidi Donator

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    The problem is that we still dont have autoban and we dont even know if its coming soon. This lvl 30+ thing can be removed after releasing autoban

    Another thing to mention is that we are close to Lunar Event, an event that will make people farm on ulu 24/7, imagine how annoying would be if hackers decides to attack on that time to steal all your loot and kill your buyers/hs with vac?

    Also, i still didn't read someone talking what are really the negatives efects of that, and i'm still curious how a message that says "Wtf are u doing on ulu, u r lvl 10 lol" could be a problem, and how someone thats is fair playing will actually trigger that message (besides Henray with his lvl8 free map mule)

    I preffer protecting someone that invested time and effort ingame to sell leech than someone that's lost on ulu and dont even know whats doing. (Or a free channel mule that only 0,000069% of player uses, lmk if i'm wrong and if thats actually a thing)
     
    Last edited: Dec 18, 2020
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  7. UrbanJuggernaut
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    Then the hacker hacks to level 30 and does the same thing. Now what? Its just a piss poor solution to the problem and doesn't really do anything but put a very minor inconvenience to dissuade the hacker which likely gets ignored anyway.
     
  8. MaiAh
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    MaiAh Well-Known Member

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    makes it harder then it is now and doesn't hurt us to have it (there is no reason to go there even under lvl 60 )
    but if you see like that autoban will never work aswell ,hacker will find what gets them ban and make workaround like they do in other servers allready

    in other hand i've never seen autoban working as many hope and hype about it, GMS/MSEA/TMS... all got autoban and still heavily infested with hackers for years even KMS (although not as many as other servers because they request KSN and other things but still)
    hackers even bypass the lie detectors/runes and other anti cheat methods automatically while legit players strugle to do them
    1 example :
    runes are in evry map, if you don't activate your exp/drop gets reduced drastically and if you continue fail/not activate you won't get any exp/drop
    nexon constantly trys to update this and other anti cheat things just to make it harder for hackers but end of the day is just harder for legit players
    oh and the amount of false autoban and the process of dealing with it is nightmare ( the ban system is allready crazy now let alone with autoban )
    am not saying we should let it go just saying that even with this "minor inconvenience" is still better then nothing
     
  9. Koltek
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    Koltek Well-Known Member

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    Did you not read the previously mentioned comments regarding what you exactly just said?

    Yes the hacker will hack to level 30, but he doesnt have to just hack on maple island, he will still have to take time to kill mobs to level up which will give him more time to get caught.

    Instead of flying through maple island, hitting level 8 and just teleporting over to ulu.

    If he vacuums mobs and kills them, he will still take more time (unless he uses damage hack in which case as I mentioned previously I think he will be found more easily, as that should be easy to detect).


    I ask you, what HARM will it do to do this?
    Does it hurt the server to see if this stop gap helps?

    I've been in petri, the dude came over, killed my buyers and mule, got banned within 10 minutes (I reported, alerted staff on discord of the report).

    He came back less than 30 mins afterwards on a new character, both characters were level 8.

    I believe it will take him more time than that to get through..


    Explain to me, why not, why leave no solution at all? why would you be against having some sort of countermeasure as shoddy as you might see it?
    Do this for now, if a better solution comes up, implement that, it's not like anything done here isn't reversible.
     
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  10. Joez
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    Joez Well-Known Member

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    This will be my only response to this thread as I think it's been quite extensively discussed already.

    The only reason this has popped up to be a problem is because ulu is a populated area both for farming and leeching. The select few hackers that are exploiting this are clearly doing it in a vengeful attempt at destabilising the server and thus like @UrbanJuggernaut and many others have mentioned they will very easily find ways to work around this. It takes a grand total of a few extra minutes on Victoria Island to get someone to level 30, then teleport over and cause the same issue.

    A level 70 entry barrier is likely a better "band-aid" though I actually have no idea how long it takes for hackers to level up to third job. Having said that, ulu2 is actually a viable training spot for well-funded level 6x-7x ice/lightning mages and warriors so I'm not sure blanket blocking <level 70s is really the best way forward, as inevitably some players are going to be affected.

    Frankly it's sad that staff are actively discussing this as an option, because it really reflects the reality that a functional autoban is very far away still.
     
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  11. Koltek
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    Koltek Well-Known Member

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    Only problem I might see with this band aid (even though I'm for it) is that some leechers bring an HB mule (more max mp = elixirs give more use).

    I'm not too optimistic that auto ban will come soon enough, therefore even if they're discussing this since they know a functional autoban won't come soon, is still productive.

    As at this point any attempt to improve the situation would be useful, as a new player (Started in october), reporting the same player over and over (about 5+ times so far) is just discouraging.

    It's sometimes already hard as is to find clients that buy leech, and when you finally do, having that stop and having to refund them is pretty darn annoying, hell I'd assume the hacker is reading this thread him self enjoying this.
     
  12. Koltek
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    Koltek Well-Known Member

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    Still is an additional 30 minutes over what it currently was, which means that if he gets banned, he won't be able to come back 5 minute after, 30 minutes can be enough time to finish a leech or what not.
    Make the barrier for ulu to be lvl 70+ and you're set.

    And It makes me happier to know that the person has to even with hacks, grind 30 minutes to annoy players for 10 minutes.

    Increase that level limit and he'll have to spend 1 hour or more per character.


    P.S, as that video states Lv 30, it means the person is probably reading this thread right now lol.
     
    Last edited by a moderator: Dec 26, 2020
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  13. ControladorMidi
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    ControladorMidi Donator

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    They also can be banned on this "30 min grind" before killing a single leecher. And if leveling was so easy for a hacker, they would probably be spamming annoying stuff on smegas like old ms servers.
     
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  14. LichWiz
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    LichWiz Well-Known Member

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    The only form of lock im ok with is this:
    Only lock ulu city for lvl 65+ people.
    Please dont lock it behind quests, and don't lock the entirety of CBD.
    Locking ulu to lvl 65+ is not disruptive, but the other two suggestions which i've seen float in this thread definitely are.
    (and yea, lvl 65+, if you go any higher you are killing some very viable grinding for certain classes, so please don't)
     
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  15. ControladorMidi
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    ControladorMidi Donator

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    Bumping this with the effects of lvl 8 hacker that just appeared and surfed all ccs
    upload_2020-12-26_18-59-57.png
     
    Last edited: Dec 26, 2020
  16. MaiAh
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    MaiAh Well-Known Member

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    can you edit the poll (turn the voters visibility ON) ?
    just curious to see who said "no lol"
     
  17. ControladorMidi
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    ControladorMidi Donator

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    Oh sorry, i thought it was public to everyone, let me try to fix it

    I cant find an option for that, but i can check the number of votes even without logging
     
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  18. Pleh
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    This to me seems a lot like the implementation of having to be level 50 to use gachapon tickets. It's a surface level fix that makes a lot more sense than not because of how many pros outweigh the cons and address the same issue at hand—cheaters/hackers abusing something very important to the MapleRoyals economy. Just give it the same fate as gachapon and require level 50 to be accessed until an actual fix in the form of a finished auto-ban system is completed.

    The OldSchool RuneScape team does shit like this for content on their game all the time for abused content much like Gachapon for Royals by adding in roughage or speed bumps in the way. It's usually in the form of a quest &/or level requirement of some sort which typically deters malicious players from doing said thing anymore because they used to suicide accounts just to do what they wanted to. With the little speed bump level requirement in the way, it makes it not worth it anymore and they move on.
     
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  19. Socal2123
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    I am one of the people who voted 'no' for this. By implementing this it shows that we have lost the war to hackers. The reason for the massive inflow of hackers to training maps etc. is due to the staff issue regarding harassment at hand and is just a vengeful attempt. Give it a few months and it will stop.
     
  20. Koltek
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    Koltek Well-Known Member

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    From personal experience, it doesn't seem like an inflow of hackerS but a single bored person, at least that's my take on it.

    And what the hell does it mean showing you lost the war to hackers? by providing a counter measure instead of leaving it as is?

    Hackers will always exist, if you can make the situation for your actual player base better, why wouldn't you?
     
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